Hello! Here I bring the first DevBlog of The Legend Of Kathy: Carnival's Mask. There're many things to talk about, so let's get started!
First, I will talk about my "workflow". As many already know, this project is the fruit of a collaboration between Gammes (Programming) and Diego Herrera (Artist). we are using Unity 2017.2. In terms of programming, I'm using software like SourceTree for version control and Visual Studio 2017 to program in C#. These programs are quite good and I recommend them 100% if you want to make a game. Diego, on the other hand, uses our old reliable friend Paint for the design of the sprites and Google Drive to share his work with me.
The game is still in a very early stage of development, but it has several elements that make the basis of it.
Here I present some videos with gameplay of the game:
Until now, in the game you can perform typical actions of a game of this style: get objects, buy, dell, read signs, open chests, etc. Soon we will add more and more functions! The Legend Of Kathy: Carnival's Mask is definitely a great project and one with a very good future. The project is progressing little by little due to the academic duties with which both of us must comply. But, don't worry! The time passes faster that it seems and, it's possible, that in December and alpha version of the game, playable, will come to light.
Thanks for reading the first DevBlog of the game!